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Wolf and Sheep

Wolf and Sheep is Cyberverse’s first multiplayer mini game, debuting in February 2024. Players begin their adventure by speaking with the Wolf, located in the western region of Cyberia (→ CyberiaMaps). In February 2025, Version 2 was released, introducing a redesigned map along with enhanced game mechanics, deeper tactical elements, new abilities and an increased number of max. players.

Game Mechanics

Gameplay video of Wolf and Sheep (V1) on Youtube

In "Wolf and Sheep," players are thrust into a thrilling hide-and-seek battle, with one or more players assuming the role of the wolf and the remaining players becoming sheep. The game sets the stage for an intense chase where the wolf(s) must hunt all the sheep before time runs out, while the sheep must cleverly evade their predator(s) to survive until the countdown expires.

Each game supports a minimum of 4 and a maximum of 48 players. The number of wolves selected is based on the number of players in the lobby: 4–12 players yield 1 wolf; 13–24 players yield 2 wolves; 25–36 players yield 3 wolves; and 37–48 players yield 4 wolves. Roles are randomly assigned, with the wolf's goal being to capture all the sheep using its speed advantage, while sheep aim to collect coins and avoid the wolf(s) to stay alive until the game ends. The wolf(s) receive(s) additional time on the countdown for every sheep successfully hunted.

Players Number of Wolves
4–12 1 wolf
13–24 2 wolves
25–36 3 wolves
37–48 4 wolves
The 5 Types of the Wolf
The 5 Types of Sheep
Special Abilities for Sheep
Image Name Description
Speed Boost Speed Boost Sheep can find a speed boost on the map, granting them a 3-second burst of increased speed, crucial for escaping tight situations.
Invisibility Invisibility Sheep can become invisible for 8 seconds using a power-up, making it harder for the wolf to spot and chase them.
Revive Ability Revive Ability Sheep can discover a revive bottle that gives them a 50% chance to revive a randomly selected fallen comrade, turning the tide of the game in dramatic fashion.

Sheep have a single-slot inventory to carry an ability they find on the map. This system challenges sheep to choose wisely which ability they pick up and when to use it for maximum effect.

Point System

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The wolf earns 50 points for each sheep caught. Conversely, the sheep receive 5 points for every coin they collect. Should the wolf be unable to catch all the sheep by the end of the game, each surviving sheep is awarded a bonus of 200 points. With Update 240820, a point multiplier of 3x was implemented, greatly increasing the points players can earn playing the mini game. With Update 241221, coins respawn every three seconds if there are less than hundret coins on the map.

Experience Points

Type of EXP Formula
Citizen EXP Score * 0.05
Job Skill EXP Score * 0.1

Example: A score of 300 points grants 15 citizen EXP and 30 job skill EXP. Wolf and Sheep does not have its own level like the Bartender and DJ Mini Games.

CYPX Rewards

For every 360 points a player earns, they receive 10 CYPX. The maximum reward is 1110 CYPX with 40,000 points. Additionally, achieving first to third place on the daily leaderboard is rewarded with a bonus:

Place CYPX
1st 200
2nd 150
3rd 100
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